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Multi-terminal navigation platform for multimedia news content – Periplus
The area of accessible content from public networks (eg Internet) or private is in a phase of profound transformation, due to the digitization of most publications, the diversification of media and terminals. The proliferation of information and digital knowledge accessible through search engines, v
Industrial Cooperative Assistant Robotics – ICARO
Today, inside the production plants the assembly stations are either manual or automated and protection grids systematically split the space between the robots and the humans. Recent evolutions of technology as well as of the safety standards allow a new production paradigm where humans carry out co
Models & Tools for Pervasive Applications focusing on Territory Discovery – MOANO
Mobile peripherals are invading everyday more our lifes. Pervasive applications that can be downloaded into those peripherals (with App Store or Google Store) allow assisting everyday tasks of mobile users. Mobile users naturally query map services before moving. They used to download applications
ISpace&Time: 4D City-GIS on the web A convergence between mapping, sensor web, immersive reality, animation and simulation technologies – iSpace&Time
This project aims at developping a technology preview portal. This portal will provides access through the internet to a 4D Geographic Information System of the city. Several new technologies will be integrated in one such as web2.0, Sensor networks, immersive visualisation, animation and simulation
Man-machine collaboration in continuous knowledge contruction-flows – Kolflow
Web 2.0 is currently producing a huge amount of information. Continuously transforming this information into knowledge is a major challenge for the research community. Automated reasoning or collective intelligence are currently two representative approaches to transform content into knowledge. The
Document Image diGitisation with Interactive DescriptiOn Capability – DIGIDOC
The DIGIDOC project belongs to the field of document digitization and more precisely the digitization of old and precious documents. In a global context where many big projects are devoted to the preservation of cultural heritage, the DIGIDOC project aims at improving a specific point, the image acq
Secure printings using graphical codes – Estampille
The aim of the Estampille project is to fight against forged printed documents and counterfeited goods. In order to achieve this goal, the project proposes to insert Graphical Codes (GC) on the document or the package of the good. In a security framework, the use of GC enables (1) to perform integr
Pattern for Cooperative Indexation of Multimedia Flow – SUMACC
Looking for named entities on the Internet is becoming more difficult, especially since the rapid increase of multimedia data online. Even if the actual methods for named entities detection in textual data are quite mature, the detection on diverse multimedia objects seems to be much more difficult
Real-Time & Interactive Galaxy for Edutainment – Real-Time & Interactive Galaxy for Eduta
RTI Galaxy for Edutainment program proposes to address the problem of display, representation and real-time rendering of scenes composed of massively heterogeneous possibly animated elements . This theme will be applied to the particular field of the Galaxy. This complex astronomical object is compo
Plant Recognition for Smartphone Software – REVES
These days, everyone almost has a mobile phone. These phones are used not only for phone calls but incorporate many features useful in everyday life or simply for fun (e.g. GPS, photo or video camera, accelerometer, Internet connection, etc.). Given the characteristics of these new devices (the rela
Sound metaphors – MetaSon
How can we help improving the driver’s control of silent vehicles? How can we alert pedestrians to potential dangers caused by silent vehicles? My pen knows the graphical quality of my gesture; how can it give me the related feedback? These questions, which at first glance might seem dissociated, ar
Self exhibition, Privacy and Social Networks – ESPRI
Contextual Analysis and adaptive Search – CAAS
Information Retrieval Systems (IRS) aim at retrieving information that meet a user’s need expressed in a query. Retrieving relevant information to a query implies a two step process: off line, the system indexes documents, the system computes the similarity between the user’s query and the document
Hybrid Sound Processing and Interactive Arrangement for New Generation Samplers – Sample Orchestrator 2
Sampling is the main sound synthesis technique used in music and sound production (electronic instruments, sound post-production) due to its advantages (low RAM and hard disk memory cost, low computation cost, sound quality and exhaustiveness of the different types of produced sounds). However, it p
Multi-actors and Multi-interactive tables with tangible and virtual objects environment – IMAGIT
The project consists to design, realize and test an new environment making it possible a whole of users to interact in a way distributed using a set of interactive tables, but also tangible and virtual objects; the situations must also allow the connection of different other devices with the table(s
Non Intrusive Marketing Behaviour Analysis through Gaze and Gesture Observation – ORIGAMI 2
ORIGAMI 2 is a research project with industrial applications positioned on the theme "CONTINT" from the 2010 ANR's invitation to tender. This project is following up the ORIGAMI project presented in 2009. It has been redefined and reviewed thanks to ANR and Cap Digital Experts' comments. The aim of
TransMedia Observatory – OTMedia
The world of media is strongly impacted by the digital revolution: means of production, publishing, and broadcasting broaden and users' practices evolve, changing on the way established economic rules. The CrossMedia Observatory aims at building processes, tools and methods to analyze and better und
Natural Interactions, Knowledge, Immersive system for Training in Aeronautic – NIKITA
A real need of technological tools for training in professional aspects appears. It is the case in particular in the field of the aeronautics where the simulations without risks for the product and the learner, and the adaptability and the personalisation of tools would be main advantages. The virtu
Manuscripts indexation using cognitive integration : from pixels to semantics - Comparative studies and enhancement of the state of the art – COGNILEGO
During the ANR blanche ANCL (2007-2009) with LSIS and LNIA, a project studying how the children learn to read, we demonstrated arguments in favor of a self-organized memorization of words (Dufau 2010). The model used in the study was a self-organizing map (Kohonen 1977) fed by inputs of letter bigra
COllaboRative Virtual Environment Technical Training and Experiment – CORVETTE
The CORVETTE project aims at introducing innovative scientific results in the field of industrial training based on virtual reality technologies (maintenance, complex procedures, security, diagnostic, technical gesture, …). The core scientific contribution of the project concerns the mutual synergie
Global Reengineering Process for Acquiring and Developing Competencies – COMPETENCES
For some years, a growing interest in skills approach has emerged. Indeed, the terms “skill” or “competence” was more and more used since the beginning of the 90’s, that is at the time we can hear about the terms “knowledge society”, “globalization” or “internationalization”. The university world is
Generating Visual Event-based Chronologies – ChronoLines
The main objective of our project is the generation of innovative interfaces to display information according to temporal criteria. Although our goal is closed to applications such as timelines, unlike the latter, we plan to extract and use temporal informations from the texts in order to enrich the
Data lift: from published raw data to interlinked semantic data. – Datalift
DataLift's ambition is to act as a catalyst for the emergence of the Web of data. The web of data is a recently emerged way to publish data on the Web. It is made of large raw data sources interlinked together. It takes advantage of semantic Web technologies in order to ensure interoperability and i
Augmented Radio Services through the Synchronized Aggregation of Multimedia Streams in Hybrid Broadcasting – HYB-RADIO
Broadcast Radio is still the most heavily consumed media in France. But we have seen its listenership erode over the years, mostly due to the appearance of new usage patterns, competing means of access and an overall diversification of content and consumption, in part through the durable installatio
3D Comfort and Acceptance – 3D_COMFORT&ACCEPTANCE
3D is becoming a real challenge in the futur of digital entertainment. The 3D digital cinema market is growing fast, but 3D TV, and 3D video games are going to be two other major market in a near future. The James Cameron's Movie has been the real start for the 3D content creation, with an audience
Distributed Architecture and Multiple Multimedia Services – ADAM2
The development of services based on distributed architectures is claiming its place among the most important evolutions of the Internet and communication networks in general. This project aims at developing an in-depth knowledge of the issues and questions raised by such architectures in terms of u